Warrior (Wyrms of Nyrus)

From SNAZpedia


Behavior

This wyrm can ground-rush enemies, as well as do swooping attacks when in the air.

The Warrior attacks the following, in this order of priority, while also respecting configured target settings (unlike Probers):

  • Anything that attacks it first
  • Players (Senses through walls)
  • Villagers
  • Animals
  • Mobs

Warriors have good speed on land and in air, and move in bursts. They can dodge enemy attacks and charge straight at targets.

Strategy

While the Warrior may be considered "Sapient," it can not predict enemy movements. Simple dodging by strafing or sprinting works very well against the Warrior's attacks. However, keep in mind that at the same time, the Warrior will also dodge the player's attacks. Additionally, high-knockback weapons can knock away Warriors easily when they are in the air, however, strategies must change when dealing with Tainted Warriors.

Version history

  • v0.1.36 - First introduced
    • Warriors did not show up at all without cheats enabled or in creative mode.
    • Their AI was buggy, but they were functional enough to not crash the game
  • v0.1.37 ETB - Full implementation
    • Warriors received an animation update
    • AI was fixed
    • Can now be found naturally
  • v0.1.40
    • Swimming animations added, completing its animation set
  • v0.2.1 Mod Overhaul
    • Stat Changes (Normal)
      • Health: 22 -> 26
      • Knockback Resistance: 0% -> 5%
    • Added Minimum Evolution Level for normal Worker. (5)
  • v0.2.3
    • Nerf to Normal Warrior
      • Defense: 6 -> 2
  • v0.2.6
    • Nerf to Normal Warrior
      • Health: 26 -> 14
  • V0.3.0 (Beta) Added Potency stat (10) and Enrage possibility (Yes)
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